Updating to Unreal Engine 5.4.2


Mentioned in today's previous devlog, I was having issues with recentering on quest throughout the game's whole development, and I am happy to say I found the solution! But the solution didnt work (of course) and after a bit more digging I found it was a known problem with the version of Unreal I was using 5.2.1 and that it has only been fixed in 5.4, so I have migrated the project over so I can make use of this one small bug fix.

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