Post Jam Update


Thank You for Playing my Jam Game
Thank you to everyone who took the time to play and give feedback throughout voting, now voting is over I have decided to fix what I believe was the most prevalent issue.

Performance
A massive oversight on the original jam version on my end was the lack of optimisation. The performance wasn't something I noticed in development since I have a pretty beefy computer but I should have took a look at performance to see ways to improve it anyway, but now I have I have made a series of optimisations to make the game run much better. Firstly, I have turned down all of UE's built in scalability options from Epic to Medium, next I have disabled a few post proccessing effects including SSAO and SSR, I have also replaced TAA as the anti-ailising method with MSAA. Finally I have removed expensive effects from scenes that really weren't neccesary including sky light and volumetric clouds. All these optimisations put together resulted in a significant boost in Frame Rate from my own observations going from running about 140fps to 420fps.

If you want to restore the game's original graphical settings, on the bottom left corner of the main menu, you can enable "Advanced Graphics".


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